Shaintar_Legends Awaken_Mercenaries in Stahlheim

New Beginnings
Entries of a Goblinesh Merc

Falling Ice 18th 

Maybe it was fate destined for my faith to Murvoth but fortune was smiling on me in hindsight. Arriving at Stone I heard mentions of the Mayor and someone else I believe important arriving at the area seeking out Mercenaries. After wrangling a rowdy Orc it was a nice change of pace. Going to the Crown and Anvil I was happy to see Ol Kraken  Thunderstone again.  Two lambs and the new Hammerstein Gold edition was a hearty meal..something to always enjoy.  The code warned me to Fae, especially Eldakar with fancy gear. By the Murvoth the Eldakar was pleasant compared to the clinging Goblin who was getting too friendly.  His ways curse me..accepting the extra ale offered by the fellow who was an old friend of Kraken's named Balane.  Consuming enough rounds…I cannot recall sadly. Headed to my room after sleeping drunk for an hour, though.

Falling Ice 19th

A throbbing headache followed me waking up, however, I got to ironically meet a Hammerstein who appeared fascinated by the idea of becoming a mercenary as well. Two dwarves made our presence, Torben Fyrforg with his battle standard bearer Thronol Warfall…odd name.  An opportunity was presented before us to take care of undead and in exchange a potential land grant of sorts. Getting there they had quite the numbers, yet so did we as we saw this large structure of a building with them occupied.  Skeletons lacked aim I think, missing me considerably but that also a likelihood of my technique helping in defending myself. The flashy Eldakar took care of business, obliterating foes left and right. His page, servant…whatever he was did not share the same talent. Instead he continued to and to my amazement incapacitate Torben Fyrforg by striking him twice thankfully with blunt arrowheads

Thronol the battle standard bearer took a butchers worth of axe chopping, shredding his shoulder and clanking against armor. The code despite my cautious nature demanded I enter the frey and protect him. Visualizing how he punches, I stepped forward with a power jab to crush one of the nasties of darkness.  The Desert Prince horse archer got a few good shots in, destroying sternums excellently.  My rapid flurries of punches help either finish or daze the undead. Mallor healed the Thornol instantly with a cloth…maybe magic in it? Hard to think when everyone I believed had a nauseating feeling grip us..coming from the necromancer.  Knowing the small homeless goblin healed, they burrowed a few arrows into him…… He tougher than I thought.

Sir Hammerstein changed the odds by cracking the skeletonal necromancer in the skull, breaking off parts of him too. Mallor screamed in my ear..hurting my eardrugs hard…wasn't a normal thing. Though the nauseating was gone and my ears hurt, I saw the Sorcerer slaughter the necromancer with violet magical flames shot at him like crossbow bolts.  The necromancer had night chain I wanted..excited to be given it. Okay Eldakar might be okay by me. Looting and looking at the place…I laughed seeing the Fyrforg hit the human ward, sex slave..whatever he was. Tasked with making more of this placed…each given 50 gold and do what we wished to advance it… Oh and a stampede of cattle led by a Smart Bull came to Sir. Hammerstein. Weird Day!!! We are now the Oathkeepers with the headquarters of Oath Keep…heh

By the Murvoth,

Haakin Zarr 

 

 

View
Balane: New Friends

Having recently graduated from the newly formed Academy of Magics in Echer' Naught I took a referal from Ash and headed with my page, Krieger, to Stahlheim to join a potential mercenary company.  Ash recommended it after saying "You're older than I am, time to DO something with your life.  Go make a difference!"  I had my page pack my belongings (including my tome indicating my first place graduation status, only to be expected of a Gloriel-Elen (golden star)).  Arriving in Stahlheim I immediately headed to an inn I was acquainted with and was pleasantly surprised that the young dwarf I knew was still running the inn albeit at a much more advanced age.  Before entering I spotted a young goblin who may or may not have been planning to pick my pocket.  Being the kind soul that I am I turned and invited him to come in and have a meal.  He seemed most appreciative.  I really should remember his name.  Another goblin and a dark human came in and I offered space at our table, correctly assuming that they were looking to join the company on the morrow.  And then "IT" happened.  A dwarf of some nobility entered and trailing behind him was the most exquisite creature I have seen in these many long years.  An Alakar whose name I later learned to be Elasha of surpassing beauty.  I had to muster all my years of life not to gape like a teenager.  We all enjoyed a pleasant evening of drink (the larger goblin passed out) and retired to our respective beds.  I was actually pleasantly surprised when a knock on my door led to the entrance of Elasha and a VERY pleasant night ensued.

The next day we met our Fyrforge commander who offered us a VERY lucrative deal.  Land and a 4 story large building for our headquarters in return for clearing out some minions of darkness and their necromancer master.  All of our companions acted well and most did extremely well in their assigned tasks.  Unfortunately Krieger, in a fit of overzealousness, managed to shoot our commnder in the back not once, but TWICE (fortunately with blunt arrows).  He is most sorry and will be taking remedial archery lessons.  Now we have the enjoyable task of working to outfit our new base.

View
Escape!
And Profit!

Long had I spent toiling away under that damned mountain. Always More they wanted, always More. The Blue Rock, The Lighted Crystal, they would send Me to the lowest tunnels, to use the pick, to carry The Rock. I was sent lower than I had ever gotten, to The Roots Of The Mountain, I felt strange. One Rock was calling towards Me, so I answered the call. When I woke up the rock was in pieces around Me, My presence must have destroyed it. I felt Powerful, I felt Strong, The Blue Rock must of done this to Me, I must have More. I must leave this place, they will never allow Me to have More, I am Powerful, I am Sneaky, I will Sneak out of here and leave this cursed place behind.

It must be late, the guards are sleepy, they turn their heads away from Me, they don't see Me leave. I see light, I see The Moons, I see all of Starfather's Creation. Up until this point all I remember is Dranik's halls. The Dwarves have always been kind to me, Sivok taught me his language, He said "Towards the rising of The Sun go.", so I went towards the rising of The Sun until I met The River. I found a tree branch that would not drop into the tears of The River, with it I walked over The River to The Grasses on the other side. I am cold, The Sun Warms Me, The Moons sap My Strength, I see a Barracks (but so few live there), this must be what Sivok called "A home". There are little ones, I can fit in their clothes, I must take them (May those who watch forgive me). Long I walked toward the rising of The Sun till I saw towards My Strength the Lonely Mountains My Friend Sivok told me were once his home! I miss My Friend who Walks with Dranik in His Halls. All I want is to do My Friend's Memory Justice. I will find His Home, and preserve His Name with all My Skill. 

I am starving, I must eat or I will die. I see a Shining Sword, I follow Him, It might lead me to food. Shining Sword turns to me and asks "Are you hungry", I told Shining Sword "Yes!", now I eat meat and hear of a Way, Shining Sword says I can make Gold and I can Eat if I follow the Way! Shining Sword seems wise, I will listen to Shining Sword.

What vision of wonder! Another Goblin! He's kinda cute! But those Knuckles are so scarred, perhaps He will allow Me to aid in His recovery! Knuckles is not much of a drinker, He sleeps after 3 mugs, I snuggle with Him for warmth!

Sand Man sees our group. I never liked Sand Man's People, they trade in Slaves sometimes. He seems the quiet one. Sand Man's eyes are everywhere, He sees much.

Drink Son comes in and tries to buy Our Friendship with His Before Sires Ale. Drink Son's Before Sire must be a Great Dwarf if His Ale has anything to say. Drink Son has pudgy U-Man Elf-Kin with him, Many Many Others look at it with wide eyes and open mouths…I don't understand why.

Shining Sword has U-Man Child with Him. U-Man Child does what Shining Sword says, as it should be.

Shining Sword gives Me Clouds to sleep on, I have never slept on Clouds. Rocks hurt Me when I lie on them, Clouds Heal Me. 

Flag Dwarf and Loud Dwarf met Us at "first" meal, Loud Dwarf said "To follow The Way You must Destroy the Enemy". He said "If We defeat the Enemy, We will receive Gold and Land". The Eyes of All were on Loud Dwarf and All agreed to Defeat the Enemy for this boon.

We followed Loud Dwarf to the Land and He showed us the Enemy, We fought and killed All the Enemy. The Enemy liked Me the least of My Friends, I must find out Why???

View
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.